随着多媒体信息技术和计算机网络技术的日益普及,网络游戏作为游戏的一种形式在世界范围内得到迅猛的发展,它突破传统游戏过程在空间和时间上的限制,实现了游戏补丁资源在更大范围上的共享。
根据本系统的研究现状和发展趋势,系统从需求分析、结构设计、数据库设计,在到系统实现,分别为前端实现和后端实现。论文内容从系统描述、系统分析、系统设计、系统实现、系统测试来阐述系统的开发过程。本系统力求结合实际找出一种切实可行的开发方案,经过反复研究和学习,借助java编程语言、jsp技术、sqlserver数据库和tomcat服务器来完成系统的所有功能,最后进行系统测试,来检测系统的权限和漏洞,从而将系统完善,达到符合标准。
关键字:游戏补丁共享,网站,java编程语言,sqlserver数据库
Game patch sharing website design and implementation
ABSTRACT
With the rising popularity of multimedia information technology and computer network technology, network game as a form of worldwide get rapid development, it breaks the traditional game process in space and time limit, has realized the game patches of Shared resources in a wider range.
According to the current research status and development trend of the system, the system is implemented from demand analysis, structural design and database design to the realization of the system and the back-end implementation respectively. The paper elaborates the development process of the system from system description, system analysis, system design, system implementation and system test. The system tries to combine the actual find out a feasible development plan, after repeated research and study, using the Java programming language, the JSP technology, essentially a database and tomcat server to accomplish all functions of the system, and finally to the system test, to detect system permissions and loopholes, thus the system perfect, to conform to the standard.
Key words: Game patch sharing, web site, Java programming language, sqlserver database.